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Easy puzzles, solved step by step

Easy challenges are solved in two to six moves. Most of them need at most one helper: a monster that moves first so that Roland, the green monster, has something to stop against.

Here are two easy boards from the game, picked because each one teaches a trick you will need again. For each one: the board, the idea behind the best solution, and every move with a picture. Every challenge in Lost Monsters has a known best solution, found by a computer that tried every possible move, so these are the shortest ways there are.

One stopper saves fourteen moves

Easy · Best solution: 3 moves. Stars: 3 moves for all five (the crown), up to 5 for four, up to 7 for three, up to 11 for two, up to 15 for one.

The easy board at the start: Roland, the green monster, four other monsters and the exit.
The board at the start. The arrows show where the selected monster can slide.

The exit is in the bottom row, a little right of the middle. Roland, the green monster, is close by: one square above the bottom row, near the right edge. It looks like two quick moves, but the exit has a problem: nothing stands next to it, so Roland slides straight over it.

Without help, Roland needs 17 moves to stop there. With one helper it takes three.

Want to try it yourself first? Play this challenge

The trick

Look for a monster whose path ends right beside the exit. Louiii, the pink monster, is in the middle of the board, in the column just left of the exit. If she slides down, the bottom wall stops her right next to it, and she becomes the wall Roland needs.

The best solution, move by move

  1. Before move 1: the monster that moves next is selected, with arrows where it can slide.

    1. Louiii down. She slides all the way down her column and stops on the bottom row, right next to the exit on its left side.

  2. Before move 2: the monster that moves next is selected, with arrows where it can slide.

    2. Roland down. One square, into the bottom row. The wall below stops him.

  3. Before move 3: the monster that moves next is selected, with arrows where it can slide.

    3. Roland left. He slides along the bottom row and stops on the exit, because Louiii is now in the way. Three moves, five stars.

Solved: Roland stands on the exit.
Solved in 3 moves: Roland is home.

This is the most common pattern in the game: first build the wall, then send Roland. Many easy challenges have the same idea in a different place.

Play this challenge and see if you can do it without looking.

Clear the doorstep

Easy · Best solution: 4 moves. Stars: 4 moves for all five (the crown), up to 6 for four, up to 8 for three, up to 12 for two, up to 16 for one.

The easy board at the start: Roland, the green monster, four other monsters and the exit.
The board at the start. The arrows show where the selected monster can slide.

The exit is near the top left corner, right under a bump in the top wall. Two squares below it sits Louiii, the pink monster. Roland is far away in the lower middle of the board.

Roland cannot solve this one alone: there is no route that ends on the exit without moving someone else first.

Want to try it yourself first? Play this challenge

The trick

Ask where Roland has to come from. The bump in the wall above the exit can stop him, so he must slide up into the exit, from the square two below it. That is exactly where Louiii is standing. She is not a helper here, she is in the way.

The pits on this map are just as useful as walls: one of them stops Roland in the right column, another one stops Louiii after a single square.

The best solution, move by move

  1. Before move 1: the monster that moves next is selected, with arrows where it can slide.

    1. Louiii down. She moves only one square, because a pit stops her. The square below the exit is free now.

  2. Before move 2: the monster that moves next is selected, with arrows where it can slide.

    2. Roland up. He slides up his column until a pit stops him, on the same row as the freed square.

  3. Before move 3: the monster that moves next is selected, with arrows where it can slide.

    3. Roland left. He slides left and stops on the freed square, because the next pit is right behind it. He is now directly below the exit.

  4. Before move 4: the monster that moves next is selected, with arrows where it can slide.

    4. Roland up. He slides up and stops on the exit, held by the bump in the top wall. Four moves, five stars.

Solved: Roland stands on the exit.
Solved in 4 moves: Roland is home.

When the square you need is taken, a small move of the monster on it is often all it takes. It does not have to go far, only out of the way.

Play this challenge and see if you can do it without looking.

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Medium puzzles · Difficult puzzles · How to play

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